Levarr Burton
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Posted - 2010.10.21 20:49:00 -
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Edited by: Levarr Burton on 21/10/2010 20:51:33 Drakes aren't overpowered. Nerfing them would only be forcing a new imbalance on the game and, as some have stated, frustrate the (so far) best counter to AHAC gangs. It is an emerging tactic in the sandbox, let it play its course and see how it works out. Someone mentioned that PL already uses Pulse-apocs to slaughter the new Drake gangs. Took them all of what, 3 weeks to figure that out? AHAC brofist gangs and Stealth Bomber proliferation made BS fleets obsolete, Drake gangs provided a counter (though by no means dominate AHACs like AHACs hammer BS gangs), and BS gangs seem to be emerging again to counter Drake gangs. Don't interrupt this cycle by artificially hampering how players develop these tactics.
Not to mention that the Drake, currently, is one of the first large ships that a newish player will be able to fly in a large gang and feel like they are contributing. It also allows a lower-sp player to utilize pretty much all their PVE-related skillpoints in a PVP-fitted ship.
And, seriously, HML drakes being 31337 DPS? Drakes can put out some nice alpha at serious range, but pretty much any other BC can out DPS it. Failing to adapt to the Drake gang is merely the result of being uncreative, a lack of imagination and theorycrafting. Not Sebo'd? Hit them with bombers, their lock time blows. Or, Pulsepocs for great justice. Oh no, did they mix some bombers or AHACs in with their Drake gang to mess up your battleships? Start bringing some anti-support too. If anything, the rise of the Drake gang will force people to be more creative in their fleet compositions. Adapt or die.
Also, OP, that Drake fit you EFT'd kind of sucks, it has an EM hole looser than...well...yeah. Anyone can make things look good when you plug in perfect-5 skills in EFT. Are there some people able to crank out that 561DPS (462 once the drones die) against a stationary target that Scourge Fury Heavy Missiles hit for full damage? Sure, but it is by no means going to be even 25% of pilots in a drake blob. The average Drake-blob pilot probably does about 300-350DPS, again against a stationary/slow moving target that its missiles hit for full damage. Adapt or die.
Also I find it hilarious that there used to be so many complaints that Caldari suck PVP, and now apparently Drakes are unstoppable.
tl;dr Slaughtered by a Drake blob? Try something different next time. The Drake is useful, but not unbalanced, there are counters. OP is uncreative and bawing. Adapt or die.
Now, CCP, since this thread has your attention for some reason, I feel I should tell you that I am a long suffering Gallente pilot. Can you take all the people you have humm-hawing over whether people finding a use for Drakes in PVP is bad and make them figure something out for Blasters and Railguns? Or even just Blasters. Hybrids suck balls. Or even give Gallente ships bonuses that make them able to get into the range needed to actually use Blasters.
EDIT: Oh, and lag from missiles? FIX THE CODE. THAT'S WHY YOU HAVE PROGRAMMERS.
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